Changed bright floor tiles in the power up room to something less bright.ĥ/5/19 - Massive art update. Adjusted some enemy variables and stats to make upgrades more viable as well as make game play more challenging and fluent.Ĥ/28/19 - Updated second arena room with a new zombie type. Fixed a glitch with the second level boss. Implemented pause game system via "esc" button.Ĥ/24/19 - Updated title screen to be a menu screen controllable via up down and enter buttons. Updated some sounds and custom artwork/scenery. This game when complete is expected to have multiple levels and power ups as well as the ability to build your own stats as you progress.Ĥ/19/19 - Art Updated, Fullscreen switching enabled, Return to title on win screen implimentedĤ/23/19 - Added a second level, implemented save /checkpoint system, implemented player and enemy health bars, implemented between level upgrade system, implemented cut scene. Zombie Horde Developed by DarkJGaming is in early Alpha/Demo Stages.
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